Artwork

AI Generated Concept Art for Games

I have started exploring AI tools that use interactive evolutionary or “breeding” algorithms and generative adversarial networks (BigGAN, styleGAN, etc). The Frankenstein and Sherlock concept art shown here was done through supervised GAN breeding at Artbreeder, to develop more diverse transmedia character designs for games.

Frankenstein AI Concept Art, Maraffi 2020.
“Frankenstein AI” concept art (all graphic elements created through AI “breeding” and artificial selection at artbreeder.com, Topher Maraffi 2020.
Frankenstein Breeder, Maraffi 2020
Frankenstein creature designs generated by AI breeding with source imagery of Boris Karloff and Rory Kinnear, and then combined into a male and female hybrid (Topher Maraffi, 2020).
Sherlock AI Concept Art, Maraffi 2020.
“Sherlock AI” concept art (all graphic elements created through AI “breeding” and artificial selection at artbreeder.com, Topher Maraffi 2020.
Sherlock AI Diversity, Maraffi 2020
Sherlock AI character designs from cross-breeding features from 11 media representations, and then adjusting genes for more diverse game characters (Topher Maraffi, 2020).
Topher AI Self Portrait 2020
AI Generated Self portrait by Topher Maraffi at Artbreeder.com, 2020.

360 Photo-Imaging and Digital Joiners

Broadwalk Joiner Hollywood Beach Maraffi 2019
“Broadwalk Joiner” Hollywood Beach 360 tiny world digital composite by Topher Maraffi, 2019.
KeyWest Panorama 360 Joiner Composite
“The Southernmost Joiner” Key West 360 tiny world digital composite by Topher Maraffi, 2018.
DisneyPolar360Comp2BaloonMaraffi
“Somewhere Over the Rainbow” Disney Springs 360 tiny world digital composite by Topher Maraffi, 2019.
DelrayBeach_Panorama_Polar10final_Web
“Quiet Before the Dancing” Delray Beach tiny world digital composite by Topher Maraffi, 2019.
Sanibel_Panorama1_PolarFinalWeb_TopherMaraffi_2019
“Le Petit Princess de Sanibel” 360 tiny world digital composite by Topher Maraffi, 2019.
Miami_360_1_final_web_TopherMaraffi_2019
“Totem in Miami” 360 tiny world print by Topher Maraffi, 2019.
JoeyCat_Plantation_360print_Joiner_TopherMaraffi_2019
“Miracle Joe Searching for Che Che” 360 Joiner digital composite by Topher Maraffi, 2019
Savannah_360_Park_Painting_TopherMaraffi_2018
“Savannah Riverfront” 360 tiny world print on canvas (38×38 inches) by Topher Maraffi, 2018.
SquareSavannah_Detail_360print_TopherMaraffi_2018
“Savannah Tree Squared” (Detail) 360 print on paper (24×36 inches) by Topher Maraffi, 2018.
Savannah_Market_360_Print_TopherMaraffi_2018
“Savannah Market” 360 tiny world print on paper (26×32 inches) by Topher Maraffi, 2018.
Aliens Among Us Beach Panorama 360 by Topher Maraffi
“Aliens Among Us” 360 tiny-world digital composite by Topher Maraffi, 2018
ConventCenterCali_360print_TopherMaraffi_2018
“I’ll Go Walking, After Sunset” Anaheim Convention Center 360 tiny world digital composite by Topher Maraffi, 2018.
HopscotchJoiner_360print_TopherMaraffi_2018
“Hockscotch World” David Hockney inspired 360 joiner digital composite print on canvas (38×38 inches) by Topher Maraffi, 2018
Hopscotch_Maraffi_Joiner_Pana_web
“Hockscotch at the College Building” David Hockney inspired joiner digital composite print on canvas (55×25 inches) by Topher Maraffi, 2018
Topher_SelfPortrait_Painting_web
“Self Portrait Meme”, digital composite print on canvas (32×24 inches) and painted with acrylics by Topher Maraffi, 2018.
LabMonitor_Joiner_Painting_TopherMaraffi_2019
“Lab Monitor” Joiner digital composite print on canvas (36×32 inches) and acrylic painting by Topher Maraffi, 2017.
HitchPOV_Painting_TopherMaraffi_2019
“POV: Hitch Throws the Sign to Grasshopper” digital composite print on canvas (42×26 inches) and acrylic painting by Topher Maraffi, 2017.
STEAM, mixed-media, 2016.
“STEAM: Walt and Dali have Tea at the Beaufort World’s Fair” mixed-media digital collage on layers of glass (15×12 inches) in homage to the multi-plane camera, 2016.
Topher USCB Faculty Exhibition 2014.
“Ritual Fire of Grief” acrylic on canvas painting in four panels, 2014 USCB Faculty Exhibition.

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tophermaraffi

I am an Assistant Professor of Multimedia Production at Florida Atlantic University (FAU), where I teach game design, 3D animation, and extended reality courses in the Media, Technology, and Entertainment MFA degree program. I also teach undergrad design courses in the School of Communication and Multimedia Studies BA concentration in Film, Video, and New Media.