Award-winning creative director exploring real-time hybrid performance, NCSU-MADTech faculty and lead researcher in the College of Design Virtual Production Lab
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Topics include digital doubles using Reality Scan and Unreal Engine MetaHuman Animator, performance capture, game design, and XR applications. To see my latest tutorials, visit my NCSU MADTech Youtube channel…
Fall 2022 – Present
Selected NCSU MADTech class tutorials…
Double Monologue (Part 1): Process Face Video Capture in MetaHuman Animator Demo 2025
Double Monologue (Part 2): Editing and Rendering Your Face Animation in UE5 Sequencer Demo 2025
Digital Double (Part 1): Reality Scan Photogrammetry Head Demo 2025
Digital Double (Part 2): UE5 MetaHuman Creator Head Demo 2025
Fall 2020
FAU Game Design course tutorials using C# scripting in Unity 2019 (still relevant to at least Unity 2022)…
I am an Assistant Professor of Realtime VFX and Virtual Production at NCSU, where I teach game design, 3D animation, and extended reality courses in the Art + Design Dept.